Scoring Guide
Using your knowledge of radio plays and today’s culture, create your own scary radio play and perform it before the class.
4 points
§ Play is logical and well-organized
§ Play makes highly effective use of text elements
§ Play effectively contains appropriate cultural elements of a scary play
§ Play is presented in three to five minutes
§ Speakers effectively create sound effects to enhance the meaning of the play
§ Speakers use rate, volume or articulation effectively in the radio play
§ Speakers give complete and thorough responses to teacher questioning
3 points
§ Play is logical and well-organized
§ Play makes effective use of text elements
§ Play contains some cultural elements of a scary play
§ Play contains irrelevant information and/or is outside the time limits
§ Speakers make attempt to incorporate sound effects in the radio play
§ Speakers do not use rate, volume, or articulation effectively in the radio play
§ Speakers give correct but terse responses to teacher questioning
2 points
§ Play has somewhat logical appeal and some organization
§ Play makes some use of text elements
§ Play contains some cultural elements of a scary play
§ Play contains irrelevant information and is outside the time limits
§ Speakers make attempt to incorporate sound effects in the radio play
§ Speakers do not use rate, volume, or articulation effectively in the radio play
§ Speakers give correct but terse responses to teacher questioning
1 point
§ Play is illogical and /or lacks organization
§ Play makes little use of audience appeal, logic reasonableness, and adequacy of evidence
§ Play contains few cultural elements of a scary play
§ Play contains irrelevant information and is outside the time limits
§ Speakers make little attempt to incorporate sound effects in the radio play
§ Speakers do not use rate, volume, or articulation effectively in the radio play
§ Speakers give incorrect or misleading responses to teacher questioning.